![]() The weather effects are also terrible, with comically large rain droplets that look superimposed and don’t gather on the track surface or rider. Weather brings some nice visual touches, such as the way tyres flick up mud which gathers on your bike and rider, and puddles glisten in the sunlight, but the transition from dry sunny conditions to overcast skies and lashing rain can sometimes be jarringly abrupt. Sudden rain showers have a noticeable effect on grip, but the handling is so intuitive it never becomes a hindrance. New to MXGP 3 is the addition of dynamic weather which adds some visual variety and some welcome unpredictability to the racing action, ranging from light and heavy rain to wet tracks in sunny conditions. You feel every bump, and as the track dynamically deforms it dramatically affects your bike’s handling and how you approach your racing lines to find the optimum grip. Bikes now carve individual ruts into the surface which get deeper over time. Using the power of Unreal Engine, terrain deformation makes a welcome return in MXGP 3, and it’s more advanced than ever, while also adding an additional layer of challenge to the racing. Compared to the original game, MXGP 2’s tracks were flat and lacked any deformation whatsoever. It’s not just the visuals that have been drastically improved thanks to Unreal Engine 4. ![]() Having said that, the crowds are far too muted – hearing roaring fans or even some commentary would give the races a more rousing atmosphere. These may sound like minor details, but it injects some much-needed life into the environments – something that is often lacking in modern racing games. Dense crowds gather at the trackside, sound horns, wave flags and fill the air with colourful flares. Simply put, MXGP 3 is the best-looking motocross game ever made.Įnvironments in Milestone games are often criticised for being too sterile, but the same can’t be said for MXGP 3. MXGP3 GAME CREDITS UPGRADEThe image sometimes looks a tad blurry, particularly during the pre-race cut scenes as the riders gather on the grid, but the upgrade to Unreal Engine 4 represents the most significant graphical leap in Milestone’s history that shows great potential for future titles. MXGP 2 looks like a cartoon in comparison.ĭespite the extra detail on display and having to cope with 22 riders on-screen, MXGP 3 retains a solid frame rate, only occasionally stuttering when multiple riders pile into each other – though unlike MotoGP 17 it doesn’t run at 60fps, sadly. Track surfaces are highly detailed compared to the blurry textures in MXGP 2, bikes leave thick trails of dust, and the more realistic lighting gives the game a grittier, more natural look. ![]() Whereas Milestone’s previous games ran on the developer’s increasingly dated in-house engine, MXGP 3 utilises the latest Unreal Engine 4 – and the improvements it brings are immediately apparent. Indeed, you could never accuse Milestone’s racing games of lacking authenticity, but the Italian developer’s titles have consistently lacked a level of polish we’ve come to expect in current-gen games. ![]() Motocross is an inherently exciting sport thanks to its close, contact-filled racing, challenging circuits and spectacular jumps, and these thrills have always been well replicated in the MXGP game series. Well, prepare to be pleasantly surprised, because MXGP 3 improves on its predecessor in practically every way – and it’s predominately thanks to its powerful new engine. You’d be forgiven, then, for not having very high expectations for MXGP 3. MXGP3 GAME CREDITS SERIESWhile the original game showed potential as a rugged off-road bike racing experience to complement its track-focused siblings, last year’s MXGP 2 was a mediocre sequel plagued with issues and was a disappointing step backwards for the series thanks to its twitchy controls, downgraded terrain deformation and uninspiring visuals. Released back in 2014, MXGP added dirt bike racing to the selection, billed as a more authentic take on the muddy world of motocross after the arcade-friendly MUD. Milestone is firmly established as the leading developer of bike racing games catering to a variety of disciplines, from superbike racing in MotoGP, to road bike racing in unique IP Ride. ![]()
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